Each level has you micro-managing anywhere from two to eight, but most of the time three or four mini-marios exclusively with the stylus as you guide them to a portal. The level ends when all of the mini-marios are either through the door or broken. You get a score based on how many mini-marios went through the door, if you did it in a quick succession style chain, and if you never had to stop them while you were working. The reason not stopping them is a challenge is because you can't be watching and controlling everybody at once, so if you leave a Mario alone, he could walk into danger and subsequently break if you spend too much time not paying attention to him. Halting the Mario in its tracks will remedy that problem, but it'll cost you in the points department.
Beyond this, the game is also painfully easy. All you need to do is get any one of the numerous mini-marios to the goal and the game will consider the level passed. You can probably do this by operating the touch screen with your tongue for the all the challenge and work it entails. In order to get a bronze, silver, or gold star, you are going to want to chain the Marios into the goal for a score multiplier, which is also easy to do. Only a handful of the 72 levels are complex enough that you have to think hard in order to chain to the goal. Doing this will get you an instant silver medal, doing it without stopping any of the Mario's will probably net you gold.
Games that are short and easy have notoriously poor replay value and Mario vs. Donkey Kong 2 is no different. There is a stage editor, and you can send levels back and forth through Nintendo WFC, but who is going to be doing that at this stage of the game? There is no indication as to how long it took you to complete the levels, but it did not seem long at all. As this game is only two and a half years old, the graphics and controls all hold up fine, its just that there is not much at all to the package. Short, easy, and repetitive add up to a game that is not worth anywhere over $10, and that 10 is money much better spent on a classic SNES game on the Wii Virtual Console.



